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Crystal-GL

  

Window Decoration native KDE 3.2 +

Score 74%
Crystal-GL
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Crystal-GL
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Crystal-GL
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Link:  http://
Downloads:  51491
Submitted:  Dec 19 2004
Updated:  Jan 26 2005

Description:

Crystal-GL is the next generation of my crystal window decoration theme.
By using OpenGL to render itself, it simulates refraction and light mapping! Check out screenshots! NOW!

I name the deco HIGHLY EXPERIMENTAL! Don't blame me, if it brakes your computer into two, if it crashes kde or makes it unusable. THIS IS BETA, NO WARRANTY.
If it breakes kwin, even on startup, remove your ~/.kde/share/config/kwinrc file, to reset the kwin settings to default.

WARNING: You need to have write access to the 3D acceleration device, if exists. I.e.: /dev/dri/* or /dev/nv*. Otherwise the deco or kcontrol may crash.

It looks very similar to crystal, but has more eye-candy and smooth animations.

* Grabs your wallpaper and simulates bended glass, little lighting. You are able to specify the ior. ;)
* Support for button themes. Feel free to swamp me with cool themes. :D The themes are the same than the ones in crystal.
Knifty button theme by Enso

Disadvantages:
* Needs a working GL subsystem!!! Don't blame me, if yours is broken!
* Be careful on nvidia systems, if under load, the gl subsystem may become *real* slow, so my deco.
* Needs KDE >=3.2 and QT>=3.2 to compile.
* May be slower than any other deco
* May be fat
* May make you drool, and you might forget to eat, sleep or even breath!


-- INSTALL -------------------------
Basic Installation (from the console):
- Step 1
$ ./configure
OR: $ ./configure --prefix=`kde-config --prefix`
- Step 2
$ make
- Step 3 (as root)
# make install

If configure fails, check that you have both the Qt and KDE development headers installed. If you used a previous version before, you need to restart kde to use the upgraded version.
------------------------------------


Please give some feedback or tell me some improvement suggestions.
I would be very happy about some packages, like for Mandrake, Debian, Suse, Redhat, etc! PLEASE DON'T POST PACKAGES AS NEW CONTENT, just notify me and mail it to me, and I'll host them.

PROVIDED PACKAGES MAY NOT BE UP2DATE! Check out versions number!

Thanks to bitwit for each others help with the GL-deco stuff!

Enjoy! :)

Check out crystal (non-gl) at:
http://kde-look.org/content/show.php?content=13969


Sascha Hlusiak




Changelog:

* All packages up to date now

0.8.1:
* Made look antialiased caption damn good. Enabling this is RECOMMENDED now!
* Fixed menu button image bug
* Split up rendering process into four for each border. Maybe speed up or (most likely) speed down. :-/ Should fix nvidia-slowdown-bug on maximized windows.
* Added feature: "Scroll" through windows, by using the mouse wheel on the title bar, as well as an option in the configuration dialog to disable this immediately :>
* Improved config dialog a little


0.8.0:
* Added extreme slick "handpainted" button theme (thank you, Marco)
* Fixed some bugs, which almost drove me crazy on my notebook.
* Little speed up in the initialization
* Improved my "button-rendering-engine" a lot. Now button tinting uses GL, too.
* Added more options for button tinting.
* Added option to make the hover effect fade
* Added option to disable the transparency feature completely (don't dare!)
* Added information of direct rendering and glx version to the control center preview
* Got rid of some unneccessary code, probably put in a lot of more unneccessary code.
* Added a benchmark feature for my internal use (ctrl+alt+shift+RightButton on the title bar)


0.7.5:
* Added Knifty button theme (thanks to Enso)
* Fixed buttons
* Little code rearrangement, nothing visible




LicenseGPL
(SOURCE: crystalgl-0.8.1 (tar.bz2))
(Debian: crystalgl-0.8.1 (deb))
(Mandrake/Fedora: crystalgl-0.8.1 (rpm))
(SuSE: crystalgl-0.8.1 (rpm))
(Slackware: crystalgl-0.8.1 (tgz))
(Gentoo ebuild: crystalgl-0.8.1 (ebuild))
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 Revenge of the non-p

 
 by Deciare on: Dec 28 2004
 
Score 50%

Installed 0.7.5 today. No crashing, but I don't see any painting either. The area where the window decoration would have been never repaints, and whatever passes over it stays there until something else passes over it.


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 Re: Revenge of the non-p

 
 by dralgebra on: Dec 28 2004
 
Score 50%

Sorry, seems that I have released it too soon. I have weird painting problems with xorg-6.8.1 now, too.

please open a terminal and type `kwin --replace`, does it tell you something important, starting with "Error"?


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 Re: Re: Revenge of the non-p

 
 by bitwit on: Dec 28 2004
 
Score 50%
bitwitbitwit
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0.7.5 seems to work fine, at least the version I got on
28/12/04 12:19 pm PST

compiles, runs, draws nice.


#B^]
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 A fix?

 
 by wnaLinux on: Dec 28 2004
 
Score 50%

I installed mine both from source and slackware package and they both crash. I hope you release a fix because I really like the windec. Cheers!


In a world without walls and fences, who needs windows and gates?
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 Tell me more

 
 by dralgebra on: Dec 29 2004
 
Score 50%

about the crash. When does it crash, why, on what hardware (X, kde, qt, graphics card versions)?
It does not crash on my notebook and not on my nvidia box. Provide me with some infos and I can think of a fix.
Can you reproduce it? Did earlier versions crash, too?


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 Re: Tell me more

 
 by rufuseddy on: Dec 30 2004
 
Score 50%

It crashes on my slackware box too. My box has:

Pentium 4 3.0Ghz
1GB RAM
300 GB Hard Drive
Slackware 10
Nvidia Geforce4
KDE 3.3.2 (but tried on other versions)
Qt 3.3.3 (but tried with other versions)

The crash happens when I set crystalgl as my windecoration.


gigidy, gigidy, gigidy!
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 Re: Re: Tell me more

 
 by rufuseddy on: Dec 30 2004
 
Score 50%

Sorry one more thing, here is the backtrace from the crash screen:

http://www.oceighty.net/crytalgl-error.log


gigidy, gigidy, gigidy!
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 Re: Re: Re: Tell me more

 
 by dralgebra on: Dec 30 2004
 
Score 50%

I am sorry, but I don't have any clue, why it does crash here. The traceback just tells me that it occurs within the nvidia driver, but of course caused by an improper call by me. I cannot reproduce it.

But I experiene some other problems with my deco, which I can reproduce. Perhaps I can fix them, and perhaps your problem is fixed then, too.


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 Login bug report

 
 by rhorn on: Dec 31 2004
 
Score 50%

This is a great theme. I love it. It's quite responsive, even on my old and slow NVidia card.

Anyway, there seems to be a bug with Crystal-GL if one is logging into KDE with this as the default. Everything just locks up. I end up having to go into ~/.kde/share/config/kwinrc and change the PluginLib style to a different style, such as B2.


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 Re: Login bug report

 
 by dralgebra on: Jan 1 2005
 
Score 50%

I assume you already use the most current version..

So please tell me, what KDE version are you running?
Are you also using the most current version of the nvidia drivers? I don't think it depends on that, but maybe give it a chance.


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 Re: Re: Login bug report

 
 by rhorn on: Jan 1 2005
 
Score 50%

I'm running what's current in Debian Unstable, which is 3.3.1. This may well not show up in 3.3.2, but for now, I don't know that. Sorry!


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 Re: Re: Re: Login bug report

 
 by rhorn on: Jan 11 2005
 
Score 50%

You'll be happy to know that either your latest release or my updating (now 3.3.1-4) or the combination of the two has resolved this bug.


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.

 problem

 
 by forghoon on: Jan 2 2005
 
Score 50%

I am new in Fedora Core 2
i installed the rpm file, it installed fine but i don't know where should i look for it to run the comand ./config and the rest

please help me with it thanx


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 Re: problem

 
 by dralgebra on: Jan 2 2005
 
Score 50%

The rpm packages as well as the debian and the tgz packages are binary. By installing them you install the compiled window decoration and it should be ready to use. Just take a look at the window decorations section in kcontrol and you should find crystal-gl.


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 Gentoo

 
 by seventhguardian on: Jan 8 2005
 
Score 50%

Hi! I think the gentoo ebuild isn't working... Can you submit the gentoo ebuild to gentoo?


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 Re: Gentoo

 
 by dralgebra on: Jan 8 2005
 
Score 50%

The ebuild is working perfectly on my machine. You need to place it into a gentoo portage overlay and generate a digest, before you can emerge it.
I may submit it to the portage, when I have fixed some bugs and won't update the deco so frequently anymore. Or perhaps someone else submits it before me. :) But I think it is too early.


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 why

 
 by aivs on: Jan 10 2005
 
Score 50%

why not real transparent?


Reply to this

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 Re: why

 
 by dralgebra on: Jan 10 2005
 
Score 50%

Not enough sample code. Not that easy, especially when combined with OpenGL. I'll wait until KDE 3.4 is released, with composite enabled kwin. It will more likely be possible in Crystal (non-gl) rather than Crystal-GL.
Just wait and let me decide if it is possible, or provide a patch your own and help me.


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